scene_synthesizer.utils.collision_manager_transform
- scene_synthesizer.utils.collision_manager_transform(collision_manager, transform, premultiply=False)
Helper function to transform all objects of a collision manager.
- Parameters:
collision_manager (trimesh.collision.CollisionManager) – A trimesh collision manager.
transform (np.ndarray) – A 4x4 homogeneous transform matrix.
premultiply (bool, optional) – Whether to post- or pre-multiply the transform. Defaults to False, i.e., post-multiplication.