scene_synthesizer.exchange.export.export_glb
- scene_synthesizer.exchange.export.export_glb(scene, **kwargs)
Export a scene as a binary GLTF (GLB 2.0) file.
This uses trimesh.exchange.gltf.export_glb
- Parameters:
scene (scene_synthesizer.Scene) – Scene to be exported.
**extras (JSON serializable) – Will be stored in the extras field.
**include_normals (bool) – Whether to include vertex normals in output file. Defaults to None.
**unitize_normals (bool) – Whether to unitize normals. Defaults to False.
**tree_postprocessor (func) – Custom function to (in-place) post-process the tree before exporting.
**buffer_postprocessor (func) – Custom function to (in-place) post-process the buffer before exporting.
- Returns:
Exported result in GLB 2.0
- Return type:
bytes